Tag Archives: shaders

Adventures in Graphics Programming

This semester, I’m working in a team of 5 to make a game using C++ and DirectX for my Graphics Programming class and I’m terrified.  Yeah, maybe that wasn’t the emotion you were expecting, but I can’t be the only person in the class who is a bit anxious about this.  But it’s a good kind of anxious.  Graphics programming is liberating.  There’s so much control, I just have to overcome the initial shock of having nothing to really start with.  This is definitely going to be an adventure. Continue reading

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