Tag Archives: school

Life-ification

Gamification is a buzzword.  I see and hear it all the time nowadays when talking about the game industry’s impact on other areas of society.  I hate buzzwords.  Now watch me contradict myself and call more attention to a buzzword. This one gets special privileges though, because I like the idea.

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Current Project: The End Begins

It recently dawned on me that I haven’t actually posted anything that has to do with my academic life.  It’s not that I feel like I have to prove that I’m a student or anything, but I do think that some of the things I do in my classes qualify as relevant content.  For example, I happen to be working on a game in my Game Software Development class.  I call it The End Begins.

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Just Press Play: Episode 0

Most people never read the “About” sections of blogs, so I’m going to assume that you don’t know anything about me.  I happen to be studying Game Design and Development at Rochester Institute of Technology.  Never heard of it?  Don’t feel bad, if it wasn’t for the nationally ranked GDD program, I’d be just as clueless.  However, RIT is getting some press recently due to a new initiative called “Just Press Play,” sponsored by Microsoft.  It’s being dubbed “a game layer for student success,” and it’s being beta tested by students in the School of Interactive Games and Media only.  The whole shindig launched on October 13, but I can’t start until October 17 because I need a “Play Pass,” which I’ll explain later.

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