Tag Archives: rocpy

RocPy 11/19/13: The Day My Brain Melted

I thought I could program.  After a few years of studying games and writing code, I assumed a bit of competency on my part.  Call it pride if you want, but it is what it is.  Yesterday, I went to the Rochester Python user’s group meeting: RocPy.  Python isn’t my forte, but on that day it really wasn’t my forte.  The topic was database management in Python.  I’m not particularly good at database anything, so it was already difficult.  Throw on an explanation of ORM’s and my head starts to hurt.  Finish it off with a comparison between SQLAlchemy and Django and you can consider me humbled.

I needed this.  I was too big for my britches.  The true programming masters are the ones who know what they don’t know, and I learned exactly what I don’t know: a lot.

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RocPy Again!

Last week I went to the Rochester Python Meetup again with my FOSS class.  This time, we were on a mission.  We were pitching our One Laptop Per Child game projects to the group (which was like 90% us but whatever).  The meeting was weird because most of the projects were only related in that they are going to be coded in Python, keywords here being “going to be.”

Awkwardness aside, the other projects were pretty cool.  I was in a weird position as the artist of my group, but there were still things worth saying.  Fortune Hunter needs a visual update badly.  Balance issues abound.  There’s tons to do and very little in the way of upstream mentors.

Talking about it made Fortune Hunter feel real, it was inspiring.  Now we just need to get it to run on the XO…

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